Station 12
Made By: Michael Kleinbriel
Assets Provided by Michigan State:
I highly recommend not playing the WebGL version. It is playable from beginning to end, but pausing doesn't work and the UI is off of the screen somewhat. I tried rebuilding the game 3 times to get the UI visible by changing the resolution for the WebGL but nothing worked :(
Modifications:
- Player now has a gun that aims at objects in the world and shoots at them when the left mouse button is pressed. A flashlight is attached to gun to serve as the "reticle"
- There is a brand new third-person camera which allows for easier aiming of the weapon
- There is an entire level dedicated to the new player abilities
- Added multiple particle systems. 2 Particle systems of note:
- The rain particles in the final area react when hitting the ground and other objects
- Upon death, the player spits out a giant spray of blood which sticks to the environment and is removed when the player respawns
- Enemies can now take damage from bullets
- Main Menu and in-game pause menu have been slightly modified
- Main Menu has a new environment for the spinning background
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